Roadmap
Our journey from the first oath to a living world. Features shift as playtests and community feedback shape the direction.
Development Path
From prototype to endgame
Phase 01
Foundation
- Core movement + combat feel
- UI baseline + inventory loop
- World zones + exploration hooks
- First dungeon prototype
Phase 02
Multiplayer Systems
- Parties, friends, chat
- Guild creation + roles
- Matchmaking groundwork
- Economy + trading direction
Phase 03
PvP & Progression
- Arena PvP (ranked ruleset)
- Battleground objectives
- Build paths + gear tiers
- Balance iteration + telemetry
Phase 04
Endgame Loop
- Raids (mechanics-first)
- Seasonal rewards + cosmetics
- Guild activities + events
- Launch readiness polish
Community
Shape the World
Want to be a tester?
Early testers get priority access, exclusive Discord roles, and a direct line to the development team. Help us balance the scales before the gates open.